Hey, I'm Hares!
My love for animation started at the age of 13. Like a typical teenager at that age, I loved video games. I got introduced to video editing and, I started creating video game montages. The more time I spent learning and engaging with the gaming community, the more I learned about what’s out there, when I stumbled upon motion graphics. The fact that you can give life and personality to 2D circles and squares fascinated me and, for a couple of years, I combined my knowledge of video editing and motion graphics to create whatever came to my mind, until I learned about 3D, which I instantly fell in love with.
3D allowed me to create anything imaginable, with the only limitations being my own creativity and my skill level.
After finishing school, I searched for a way into the 3D industry and by luck, there was a university close by teaching 3D animation and visual effects. I finally met some new people with the same interest and passion for 3D that I had, and we all got to improve and learn together. The more I improved, the more my imagination and skill allowed me to create new things.
During an internship as a part of our assignments, I had the chance to join the indie game studio called “Giant Gun Games” for 6 months, in which I learned how one small part of the industry operates. I got a reality check pretty fast but, that only led to me improving at a much faster rate than others. Shortly after the internship, I got to work with an animation studio called “Gen Zen” on many various high-end clientelle in all different industries.
Today goals and expectations of myself are higher than ever. With every project, I strive for perfection. I am constantly looking for new challenges which further improve my skills and knowledge. As I carve my unique path in the industry, I’m looking forward to taking on more ambitious projects, teaming up with like-minded people and continiously pushing myself to new heights. The possibilities of the 3D world seem endless and I can’t wait to see where this journey takes me.
Software proficiency
Autodesk Maya
Blender
Cinema 4D
ZBrush
Unreal Engine
3D Painter
Marvelous Designer
Adobe Suite